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About:
clgr:
Civilization_II:_Conflicts_in_Civilization
Property
Value
rdf:
type
4X video game
MicroProse game
Video game using procedural generation
owl:
NamedIndividual
Classic Mac OS game
Multiplayer and single-player video game
Video game developed in the United States
Video game with isometric graphics
Windows game
1996 video game
Top-down video game
rdfs:
label
Civilization II: Conflicts in Civilization
owl:
sameAs
dbr:
Civilization_II:_Conflicts_in_Civilization
prov:
wasDerivedFrom
http://en.wikipedia.org/wiki/List_of_turn-based_strategy_video_games
http://en.wikipedia.org/wiki/List_of_4X_video_games
http://en.wikipedia.org/wiki/Category:4X_video_games
http://en.wikipedia.org/wiki/Category:Multiplayer_and_single-player_video_games
http://en.wikipedia.org/wiki/Category:Video_games_developed_in_the_United_States
http://en.wikipedia.org/wiki/Category:Windows_games
http://en.wikipedia.org/wiki/Category:Video_games_using_procedural_generation
http://en.wikipedia.org/wiki/List_of_MicroProse_games
http://en.wikipedia.org/wiki/Category:Video_games_with_isometric_graphics
http://en.wikipedia.org/wiki/Category:Classic_Mac_OS_games
http://en.wikipedia.org/wiki/Category:1996_video_games
http://en.wikipedia.org/wiki/Category:Top-down_video_games
skos:
prefLabel
Civilization II: Conflicts in Civilization
skos:
altLabel
Conflicts in Civilization
Civilization II Scenarios: Conflicts in Civilization
Sid Meier's Civilization II: Conflicts in Civilization
clgo:
computingPlatform
Macintosh operating systems
Microsoft Windows
clgo:
developer
MicroProse
clgo:
genre
Turn-based strategy
4X
Real-time strategy
Strategy video game
clgo:
publisher
MicroProse
clgo:
series
Civilization (series)